{
    "FirstAid": "First Aid",
    "FirstAidDescription": "First aid skills make use of medical items quicker and more effective.",
    "FirstAidLevelingUpDescription": "The First Aid skill is improved by treating wounds with medical items.",
    "FirstAidHealingSpeed": "Increases medical items use speed by [{0:0.#%}]",
    "FirstAidResourceCost": "Reduces the cost to heal bleeds and fix fractures using med kits by [{0:0.#%}]",
    "FirstAidMovementSpeedElite": "You can now walk while fixing fractured legs",
    "FieldMedicine": "Field Medicine",
    "FieldMedicineDescription": "Field medicine expertise facilitates the understanding of field narcotics.",
    "FieldMedicineLevelingUpDescription": "The Field Medicine skill is improved by using injectors and medication.",
    "FieldMedicineSkillCap": "Increases the hard skill cap of 60 by [{0:0.#%}]",
    "FieldMedicineDurationBonus": "Increases the delay and duration of all injector effects by [{0:0.#%}]",
    "FieldMedicineChanceBonus": "Increases the chance of recieving a positive effect from injectors by [{0:0.#%}]",
    "UsecArsystems": "NATO Weapon Proficiency",
    "UsecArsystemsDescription": "Proficiency in the use of NATO weapon systems.",
    "UsecArsystemsLevelingUpDescription": "Improved by hitting targets with NATO weapon systems.",
    "UsecArSystemsErgo": "Increases the ergonomics of NATO weapons by [{0:0.#%}]",
    "UsecArSystemsRecoil": "Reduces the recoil of NATO weapons by [{0:0.#%}]",
    "BearAksystems": "Eastern Weapon Proficiency",
    "BearAksystemsDescription": "Proficiency in the use of Eastern weapon systems.",
    "BearAksystemsLevelingUpDescription": "Improved by hitting targets with Eastern weapon systems.",
    "BearAkSystemsErgo": "Increases the ergonomics of Eastern weapons by [{0:0.#%}]",
    "BearAkSystemsRecoil": "Reduces the recoil of Eastern weapons by [{0:0.#%}]",
    "Lockpicking": "Lockpicking",
    "LockpickingDescription": "Pick locks and gain access to rooms even if you don't have the key. At level 25 you can use a \"Flipper Zero\" to attempt to hack into keycard doors.",
    "LockpickingLevelingUpDescription": "Improved by picking locks.",
    "LockpickingTimeIncrease": "Increases the strength of lockpicks by [{0:0.#%}]",
    "LockpickingForgivenessAngle": "Reduces the difficulty of locks by [{0:0.#%}]",
    "LockpickingUseElite": "You no longer break lockpicks."
}